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(C) Junko Matsumoto. Photograph: Nemanja Popadic

Crying Game / A Code to Representation

Action of Speaking;
My actions of expression take shape by generating vocal sound. Thereby, I aim to learn more about our humanity in the age of globalization. The visual emissions observe our sensitivities by depicting images of children’s everyday goods. For example, the image of a basket ball is simply employed and influenced by consumerism.

Fact Box

Crying Game / A Code to Representation
Categories
Date
June 02, 2016